A Faction-Based Strategy Board Game Of War, Corruption, and Survival.

The Void Has Awakened.

COMING SOON TO KICKSTARTER

FALL 2025 - SPRING 2026

60+

Minutes

Endless Replayability

Ages

16+

4
Factions

The Call of the Void: Denzaga Board Game Combined Factions
The Call of the Void: Denzaga Board Game 1-4 Players

+Deluxe Collector's Edition, Wholesale/ Bundle Discounts, Stretch Goals & Add-Ons

Pricing is subject to change dependent upon tariff pricing at the time of launch.

We are doing everything in our power to bring you an affordable game with exponential value.

-The Call of the Void Team

The Call of the Void

A Dark Fantasy Strategy Board Game Unlike Anything You have Played

The Call of the Void: Denzaga is a 1–4 player asymmetric strategy board game where brutal faction warfare meets deep lore and a planet that fights back. Inspired by real-time strategy video games and shaped by the creators' personal battle with depression, Denzaga invites you into a world corrupted by the Void—where survival demands sacrifice, and victory leaves scars.

Choose from four uniquely twisted factions, command powerful hero units, and reshape a living battlefield through base-building, resource control, and calculated combat. No two games play the same, and no strategy survives the Void untouched.

⚔️ Turn-based tactical combat

🌍 A world that evolves as you play

🧬 Solo mode and full campaign included

💀 Asymmetric factions with unique playstyles

Launching on Kickstarter — Sign up now to unlock exclusive pre-launch rewards, including access to a $1 limited-edition miniature only available to early subscribers.

👉 Join the fight. Enter the Void.

HOW TO PLAY

STEP 1.

CHOOSE YOUR FACTION

STEP 2.

PULL OUT ALL PIECES AND PULL UP THE SET UP VIDEO OR READ THE RULES

STEP 3.

DESTROY THE OTHER FACTIONS, COMPLETE YOUR QUESTS, & ESCAPE THE VOID!

ONYX

The Wardens of the Void

Ten Thousand Years of Silence Wasn’t Enough.

The Onyx vanished into the mountains long before the others ever set foot on Denzaga. But stone remembers. And when the Void stirred, the old warriors woke—not out of loyalty, but duty scarred into their marrow. Their hero is a monument to the past, cracked and conscious, carrying the final rites of a war never truly won.

DENDRO

The Corrupted Faithful

They Worship What Should Never Have Grown.

Once gentle guardians of Denzaga’s forests, the Dendro listened too long to the whispers beneath the bark. Twisted by the Shrine’s lingering breath, they traded peace for purpose—ravenous, sacred, and strange. Their hero is no longer priest nor protector, but anointed rot made flesh—sent to unearth what should have stayed buried.

FEROX DOMINION

The Broken Empire

They Came for Survival. They Found a Grave.

Led by dying transmissions and the hollow dreams of a fallen Earth, the Ferox answered the Void’s call with steel, fire, and arrogance. What they couldn’t control, they tried to conquer. Their hero was forged in the wreckage of logic and faith—a commander touched by the signal, now following something far darker than a queen.

NOVITES

The Hivemind

There Was Never Reason, Only Hunger.

No one knows where the Novites came from. Only that they were already listening. The Void didn’t tempt them—it completed them. Their hero isn’t a leader but a nerve cluster in flesh, a beacon of infestation. Every step it takes is a prayer devoured, a memory rewritten, a planet unmade one thought at a time.

HOW TO PLAY CONTINUED

4 PHASES

1. UPKEEP

Collect Resources

Adv. Production Line

Swap Quests

2. ACTION

Attack/Gather /Repair

Move/Fortify

Race/Hero Ability

3. BUILD

Train Units

Construct Buildings

Research Technologies

4. END

Remove 1 Turn Effects

Pass Turn To Next Player

3 GAME MODES

CAMPAIGN

MODE

Complete the number of quests determined by selecting the difficulty + your Final Quest!

60-180 minutes

BLITZ

MODE

Complete any variation of 10 quests to escape the planet of Denzaga.

60-120 minutes

ANNIHILATION

MODE

Destroy every enemy building to annihilate the planet of Denzaga.

120-240 minutes

REMEMBER, YOU MUST COMPLETE YOUR GOAL BEFORE THE VOID CONSUMES YOU ALL!

What is the Call of the Void?

A Game Born from the Battle Within

Call of the Void: Denzaga was created as a response to a very real battle—our own fight with depression. We set out to build a rich, strategic board game for adults that would inspire meaningful connection, exciting gameplay, and a shared mission for something bigger. This isn’t just a tabletop game—it’s a call to fight back, to reconnect, and to find light in dark places.

Strategic Gameplay with a Purpose

Designed for adult gamers who crave deep lore and meaningful mechanics, Denzaga blends turn-based tactics, faction-based combat, and evolving world events. But at its heart, this immersive fantasy strategy game was forged as a way to escape isolation and rekindle joy with the people around us.

Bringing Friends Together Through Tabletop Adventures

Call of the Void: Denzaga is more than a game—it’s a gathering point. With intense single player skirmishes and epic 4-player showdowns, we created Denzaga as a fun and powerful way to reconnect with friends and enjoy your time alone. Laughter, tactics, betrayal—this is the shared experience we needed, and now we want to share it with you.

A Cause We Care About

Every piece of this game is built from a personal journey through depression. We're proud to raise awareness for mental health through a powerful narrative and intense gameplay. A portion of proceeds will support mental health nonprofits, because games can heal—and we believe in The Call to help others find their way back, just like we did.

Join the Movement—
Answer the Call

Be part of something more than just a Kickstarter campaign. Join a global community of players who are choosing hope, camaraderie, and unforgettable battles. Subscribe to follow our journey, grab exclusive pre-launch rewards, and most importantly—answer The Call!

You’re Not Alone—And You’re Not Weak for Struggling

At the core of Call of the Void: Denzaga is a message that’s deeply personal: depression lies, and silence makes it worse. If you or someone you know is struggling—please talk about it.

Reach out to a friend, a therapist, or a support group.

If you're in crisis or feel completely alone, there is always help. Call the National Suicide & Crisis Lifeline at 988

You matter. The world is better with you in it. Answer The Call—for connection, for healing, for hope.

The Lore of the Void

Chapter 7: Echoes in the Static

Chapter 7: Echoes in the Static

The signal came in pulses—too clean for background radiation, too structured for natural interference. The Ferox Dominion’s deep-space array had long since stopped expecting miracles, but this wasn’t ... ...more

Lore of the Void ,Ferox Lore

June 30, 20251 min read

Chapter 6: The Sprouting Madness

Chapter 6: The Sprouting Madness

Devotion became decay. Priests who once healed the land now carved runes into their skin, drinking sap infused with Void fragments. ...more

Lore of the Void ,Dendro Lore

June 23, 20251 min read

Chapter 5: The Worship That Grows

Chapter 5: The Worship That Grows

The Shrine did not wait to be discovered—it reached out, like a hand pressing through the soil of the subconscious. ...more

Lore of the Void ,Dendro Lore

June 16, 20251 min read

Meet the Creators Behind

The Call of the Void: Denzaga

Creating a world as immersive, complex, and terrifying as Denzaga takes more than just imagination—it takes a hivemind of creators who live and breathe strategy, lore, and the thrill of tabletop storytelling. Meet the minds who helped bring the Void to Imagelife.

The Hivemind –
Chance Edwards

Co-Creator, Lore Architect, Innovator

Fueled by a lifelong passion for mythology, game design, and world-shaping narratives, Chance is the beating heart of Denzaga’s universe. From the whispering wilds to the fractured factions, every piece of lore is rooted in a vision to blend deep strategy with dark, mythic storytelling.

The Hivemind –
Timothy Smith

Co-Creator, Worldbuilder, Systems Strategist

Timothy shaped the bones and brains of the battlefield with bloodshed. With a keen eye for balance, mechanics, and player engagement, he engineered Denzaga’s adaptive strategy system, ensuring each faction, beast, and outcome holds weight. He’s the one asking, “What happens if the beast turns on you?”

Known among the team as "The Hivemind,"

Chance & Tim see every moving part—and ensure it moves with purpose.

The Wizard –
Dan Wolters

Sculptor of the Void. 3D Artist

Dan conjures the physical form of Denzaga’s nightmares. With expert 3D modeling and artistic mastery, he breathes life (and terror) into each character, beast, and building on the board. Every ridge of a creature’s spine, every crack in a faction’s armor—Dan sculpts it.

The Architect –
Russ Hapke

The Architect – Russ Hapke

Mechanical Artificer, Design & Engineering

Russ is the brilliant craftsman behind the game’s tangible soul. From token design to box layout, Russ ensures every piece of Call of the Void: Denzaga not only looks legendary but fits flawlessly. His design intuition turns monstrous ideas into tabletop masterpieces.

Special Thanks

This world wouldn't be what it is without the constant inspiration, feedback, and support from:

Ryan, Ale, Brendan, and Kristi—your passion and presence helped shape not only the game but the journey. Thank you for being a part of it.

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